> Forest of True Sight > Questions & Answers Reload this Page Good, active pve guild still exist?
Reply
Old Jan 11, 2008, 10:34 AM // 10:34   #21
Wilds Pathfinder
 
S_Serpent's Avatar
 
Join Date: Feb 2006
Location: When not at Aziure's Wizard Tower you can find my in Belgium
Guild: Knigths of the Keyboard Order - KkO
Advertisement

Disable Ads
Default

check-out the guild on the official wiki too, there you can get already a bit more intel on some and their allied guilds and stuff and how to get in touch to find out even more.

I know my guild is up there as is our alliance leader guild(s)

or through the F10 help in gw you can quickly search for guilds.
S_Serpent is offline   Reply With Quote
Old Jan 11, 2008, 12:15 PM // 12:15   #22
Forge Runner
 
the_jos's Avatar
 
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
Default

Quote:
Originally Posted by kel77
First, I realize the question the OP was stating, I was simply trying to help a few of these posters find a good guild.
I do understand that.
But helping them find a good guild by pointing on your own and not how to recognise a good one in general does not really help those that are not interested in your guild (because they would like to join a Kurzick for example).

Quote:
You've made some good points, and it is true that the only way to see if you like a guild is to join. However, several factors including website/forums, applications, and reputation can give an excellent indication of the quality of the guild. If you do a little research before you blindly join some recruiter spamming in LA, you are far more likely to have positive guild experiences. As for the need for a website, I would definitely say any guild worth its salt should have one, if only for coordinating events.
If I was looking for a guild, I would look for:
1. Ingame experience with members.
Do I have good experience with them, that's ingame knowledge you only gain by playing with others a lot.

2. Reputation (when no 1 is not available)
Do others I know have good experience with them.
And why should I join that guild and not the ones they are in (there could be valid reasons, I also recommend alliance guilds or ones I know that are good when someone does not fit ours).

3. When there are several guilds you might want to join, general organisation.
That includes website, events. Also scout alliance members, since that might be important when you can't team up fast in your own guild.

4. number of active members.
It's nice to have 24 people online, but when they team with 8 and you join as no. 25 you might have a problem.
Also, when those 24 are playing HM and you mainly want to do elite areas, the guild might not be the best place to be.
Also, how active are the alliance members and in what areas.
Keep in mind that large guilds might be less personal than small ones.
the_jos is offline   Reply With Quote
Old Jan 11, 2008, 12:42 PM // 12:42   #23
Pae
Krytan Explorer
 
Pae's Avatar
 
Join Date: Jul 2005
Default

Nice list, the_jos. One thing to add might also be if the guild is similarly structured to what you're used to, unless you really don't care.
Pae is offline   Reply With Quote
Old Jan 11, 2008, 01:08 PM // 13:08   #24
Krytan Explorer
 
boarderx's Avatar
 
Join Date: Feb 2007
Guild: [PIG]
Default

i good way to research a guild is post on their website and ask them questions, theres always guild hopping too til you find 1 u like
boarderx is offline   Reply With Quote
Old Jan 11, 2008, 02:05 PM // 14:05   #25
Krytan Explorer
 
kel77's Avatar
 
Join Date: Oct 2007
Location: The Deep South
Guild: The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance
Profession: W/E
Default

Quote:
Originally Posted by the_jos
I do understand that.
But helping them find a good guild by pointing on your own and not how to recognise a good one in general does not really help those that are not interested in your guild (because they would like to join a Kurzick for example).



If I was looking for a guild, I would look for:
1. Ingame experience with members.
Do I have good experience with them, that's ingame knowledge you only gain by playing with others a lot.

2. Reputation (when no 1 is not available)
Do others I know have good experience with them.
And why should I join that guild and not the ones they are in (there could be valid reasons, I also recommend alliance guilds or ones I know that are good when someone does not fit ours).

3. When there are several guilds you might want to join, general organisation.
That includes website, events. Also scout alliance members, since that might be important when you can't team up fast in your own guild.

4. number of active members.
It's nice to have 24 people online, but when they team with 8 and you join as no. 25 you might have a problem.
Also, when those 24 are playing HM and you mainly want to do elite areas, the guild might not be the best place to be.
Also, how active are the alliance members and in what areas.
Keep in mind that large guilds might be less personal than small ones.
That's very nice and all, but I simply wanted to help some of these people and TAM might be a good home for them.

We are currently in a Luxon alliance but are looking into other things, so don't rule us out being kurzick.
kel77 is offline   Reply With Quote
Old Jan 11, 2008, 05:49 PM // 17:49   #26
Wilds Pathfinder
 
Turtle222's Avatar
 
Join Date: Oct 2007
Location: :D:D
Profession: D/W
Default

Quote:
Originally Posted by kobey
Let me first start off with why I am asking this question. Firstly, my guild is quiet, real quiet. So the majority of the time I spend in GW is either talking to my friends, or hero/henching. It gets really bored overtime, and pug isn't a good idea too.

This got me to wonder if there are any active pve only guilds around that frequently do elite missions like uw, fow, slayers or things as such. I believe they still exist, but are there many out there?
Our guild frequently Vanquish and do UW together. Thats pretty much it though as hoarding ectos is the most important thing to do apparently.
Turtle222 is offline   Reply With Quote
Old Jan 11, 2008, 05:52 PM // 17:52   #27
Ancient Windbreaker
 
quickmonty's Avatar
 
Join Date: May 2005
Default

This is turning into a guild recruitment thread.

Perhaps it should be moved.
quickmonty is offline   Reply With Quote
Old Jan 11, 2008, 05:59 PM // 17:59   #28
Hell's Protector
 
Quaker's Avatar
 
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
Default

Personally, I don't think it's worthwhile to join a Guild, especially if you have to leave the one you're in, unless you can spend some time with them first. Best thing would be if they use Ventrilo or Teamspeak and you can join them on some quests/missions/whatever first.
Quaker is offline   Reply With Quote
Old Jan 11, 2008, 06:24 PM // 18:24   #29
Wilds Pathfinder
 
The Way Out's Avatar
 
Join Date: Aug 2007
Location: In my peanut brain
Guild: Zomg Zombies [OMG]
Profession: Mo/E
Default

Quote:
Originally Posted by Quaker
Personally, I don't think it's worthwhile to join a Guild, especially if you have to leave the one you're in, unless you can spend some time with them first. Best thing would be if they use Ventrilo or Teamspeak and you can join them on some quests/missions/whatever first.
I absolutely agree with Quaker. You don't really have to leave your guild and try out a million guilds. Most of my members have come from just logging onto my vent server and doing missions with us (Urgoz, UW, FOW, Hff, whatever) and they liked the community or the guild. They asked to join because they started making friends with us. That is a good way to go.

I know a few people who get burned out by guild hopping. Also, it is hard to make friends that way.

Lastly, also ask yourself what "you" bring to whatever guild you are in or joining. I hear the "sucky guild" thing too often and wonder why people are not making their guilds better? I was in two dead guilds and helped make them better guilds before I eventually had enough friends to create guild. I suggest you pour over the forums here and visit some sites. Talk to people from guilds in game and try to revive players in your current guild. If you are the only one logging on and you are not an officer, leave your guild and type the following in Kaineng "lfg looking for active guild with 30+ active members"

I guarantee that someone picks you up.
The Way Out is offline   Reply With Quote
Old Jan 11, 2008, 07:59 PM // 19:59   #30
Forge Runner
 
the_jos's Avatar
 
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
Default

Quote:
Originally Posted by The Way Out
I absolutely agree with Quaker. You don't really have to leave your guild and try out a million guilds. Most of my members have come from just logging onto my vent server and doing missions with us (Urgoz, UW, FOW, Hff, whatever) and they liked the community or the guild. They asked to join because they started making friends with us. That is a good way to go.
Sounds like no.1 on my list (except the vent/ts part) so I also agree on that part.
The question on this one would be: how to meet those guilds?
Are a lot of the more wanted guilds still playing PUG from time to time or are there other ways too meet them?


Quote:
Originally Posted by The Way Out
Lastly, also ask yourself what "you" bring to whatever guild you are in or joining. I hear the "sucky guild" thing too often and wonder why people are not making their guilds better? I was in two dead guilds and helped make them better guilds before I eventually had enough friends to create guild. I suggest you pour over the forums here and visit some sites. Talk to people from guilds in game and try to revive players in your current guild. If you are the only one logging on and you are not an officer, leave your guild and type the following in Kaineng "lfg looking for active guild with 30+ active members"
Reviving a guild is hard work.
But I do agree on the 'what do you bring' part.
When we recruited when HM was just introduced, we got a lot of people just wanting to 'leech' their titles and then move on to the next guild
Since we were just recovering from a split we could not always do HM and people got disappointed and left. The ones that did help out have been promoted to officer in time (some are still here, others left).
It's vital for a guild to have helpfull players around that are not only playing their own schedule.
It's one of the reasons we almost only recruit people we know.
the_jos is offline   Reply With Quote
Old Jan 11, 2008, 08:12 PM // 20:12   #31
Wilds Pathfinder
 
The Way Out's Avatar
 
Join Date: Aug 2007
Location: In my peanut brain
Guild: Zomg Zombies [OMG]
Profession: Mo/E
Default

Quote:
Originally Posted by the_jos
Sounds like no.1 on my list (except the vent/ts part) so I also agree on that part.
The question on this one would be: how to meet those guilds?
Are a lot of the more wanted guilds still playing PUG from time to time or are there other ways too meet them?
We still PUG, but not as often as before. That is the sad part about wanted guilds. Plus, we are filled 100 daily logon. It becomes difficult to recruit because there is a waiting list of people that want in now. I had to turn back two people that wanted to join. In either case, there are still some good PvE guilds out there that need more members. For everyone one good guild, I can think of four that have fallen apart. Sad.
The Way Out is offline   Reply With Quote
Old Jan 13, 2008, 06:27 AM // 06:27   #32
Jungle Guide
 
ValaOfTheFens's Avatar
 
Join Date: Sep 2006
Guild: Warrior Nation[WN]
Default

They do. But the really good ones are somewhat clannish and probably snobby elitists. It takes alot of time to make a guild good and most of the time people don't appretiate it. I can guarantee you that even in a "good" PvE guild that 90% of the people online will be H+Hing or soloing everything they can.

Typical Guild conversation:
Guildie 1: Hey, anyone want to do some Vanquishing or HM missions?
Guildie 2: Can't doing Slaver's right now.
Guildie 3: I'm farming right now. I need money for [insert hot item here]. Sorry.
Guildie 4: I gotta empty out my storage. Can't leave LA until everything is gone.
Guildie 5: Wats HM?
Guildie 6: Just H+H it dude.
ValaOfTheFens is offline   Reply With Quote
Old Jan 13, 2008, 02:09 PM // 14:09   #33
GW Retiree
 
kobey's Avatar
 
Join Date: Nov 2005
Guild: Sg Unknown [KATE]
Profession: W/
Default

Quote:
Originally Posted by ValaOfTheFens
They do. But the really good ones are somewhat clannish and probably snobby elitists. It takes alot of time to make a guild good and most of the time people don't appretiate it. I can guarantee you that even in a "good" PvE guild that 90% of the people online will be H+Hing or soloing everything they can.

Typical Guild conversation:
Guildie 1: Hey, anyone want to do some Vanquishing or HM missions?
Guildie 2: Can't doing Slaver's right now.
Guildie 3: I'm farming right now. I need money for [insert hot item here]. Sorry.
Guildie 4: I gotta empty out my storage. Can't leave LA until everything is gone.
Guildie 5: Wats HM?
Guildie 6: Just H+H it dude.
My current guild is a bit different.

Me (In Guild Hall): Anyone up for anything? UW, FOW anything?
Guidlie 1: ...
Guildie 2: ... ...
Guildie 3: .. .. .. ..
Guildie 4: ... ... ... ...

You get the idea
kobey is offline   Reply With Quote
Old Jan 13, 2008, 04:27 PM // 16:27   #34
Forge Runner
 
the_jos's Avatar
 
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
Default

Quote:
Originally Posted by kobey
My current guild is a bit different.

Me (In Guild Hall): Anyone up for anything? UW, FOW anything?
Guidlie 1: ...
Guildie 2: ... ...
Guildie 3: .. .. .. ..
Guildie 4: ... ... ... ...

You get the idea
I do get the idea.
But there were several surgestions on how to check if a guild might be a decent one.
Some even offered a spot at their guild, others just pointed at the recruitment forum here on guru.
I'd say check some out and decide if it's worth to leave your current guild.
For what my opinion is worth, I think you could check out Kel's guild.
I know the requirements of SNOW for alliance guilds and part of it is a minimal number of active members. So you won't get in a dead guild there.
the_jos is offline   Reply With Quote
Old Jan 13, 2008, 05:16 PM // 17:16   #35
Jungle Guide
 
ValaOfTheFens's Avatar
 
Join Date: Sep 2006
Guild: Warrior Nation[WN]
Default

These days the number of big guilds is on the decrease but there are alot of big alliances around. My alliance has 8 guilds that have a median of 10 members each and people are always doing something. You just gotta find an active alliance cuz an active alliance is generally worth its weight in ectos.
ValaOfTheFens is offline   Reply With Quote
Old Jan 14, 2008, 11:56 AM // 11:56   #36
Forge Runner
 
the_jos's Avatar
 
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
Default

Quote:
These days the number of big guilds is on the decrease but there are alot of big alliances around. My alliance has 8 guilds that have a median of 10 members each and people are always doing something. You just gotta find an active alliance cuz an active alliance is generally worth its weight in ectos.
I do think the number of relatively big guilds is indeed somewhat decreasing.
I've seen several mergers of guilds in the last half year.
Most of the time when a couple of key members decided to quit GW (or the guild).
As guild leader it's key to recognise this early and make plans to replace them.
Recently I lost two very good officers but I already knew that was going to happen so I already made my mind up for new promotions.
When they left and some other officers were demoted for inactivity, I had to ask around a bit to find out if my thoughts were right.
Also, whenever I want to quit being the GL or when I become less active, I have already at least two people in my head that could replace me if they feel up to it.

A good alliance is indeed worth a lot.
However, make sure they fit what you are looking for, both as guild and as individual member.
We have tried some alliances in the past and only one has proven to be worth it. Our current one, we have been in alliance with them before.
Call it elitism, but if half the guild complains that the other alliance guilds are bad, something is wrong.
I do get some 'complaints' from time to time, but our alliance shares about the same goals as we do but some guilds just have less experienced players.
Learn to know the players and team up with those you think are good enough or willing to learn. Don't expect everything to go right the first or second time.

Also, don't underestimate a player with a initial bad build, unless he's not willing to change that build and can't prove the build is worth playing.
Yesterday I gave a guildie a sword and shield, because he plays W/R with bow and pet most of the time. And that's not going to work in a vanquish in a 6 person area with 5 human players. Don't know why he did not start a ranger, but that's something else
I still need to talk to him about having 'For Great Justice' on his bar without adrenaline skills though.

It all turned out ok, no need for consumables, vanquished 2 areas with the team.
Those things are only possible with people that are not to 'elite'.
I know some guildies would not have accepted our warrior. I like giving people the chance to learn.
the_jos is offline   Reply With Quote
Old Jan 14, 2008, 12:48 PM // 12:48   #37
Auctions Mod
 
tasha's Avatar
 
Join Date: Jan 2006
Location: UK
Guild: Mystic Spiral [MYST]
Default

Quote:
Originally Posted by the_jos
Call it elitism, but if half the guild complains that the other alliance guilds are bad, something is wrong.
I do get some 'complaints' from time to time, but our alliance shares about the same goals as we do but some guilds just have less experienced players.
Learn to know the players and team up with those you think are good enough or willing to learn. Don't expect everything to go right the first or second time.

<snip>
I know some guildies would not have accepted our warrior. I like giving people the chance to learn.
I honestly find that these are the two hardest aspects of running a PvE guild and alliance. Invariably people try to make good first impressions when joining guilds and alliances and this can put noses out of joint a bit, and lead to complaints. However in the majority of cases, people settle down into their new positions and all is ok. As hard as it can be to be patient, polite, responsive and helpful at times, it has produced some of the best players in my guild and alliance which may not have happened had those complaints been acted on.

To the OP: Yes active PvE guilds still exist. There's quite a few of us in fact The best way of finding them is here, other fan forums, the wiki and pugging. Find out their recruitment process, their events if any, what they like doing, what their favourite cookies are (maybe thats just a [MYST] thing ), contact the leader and maybe an officer or two. Ask to group with them as part of your recruitment process - these should be as much about making sure the guild is right for you as you are for the guild imo. Decide what you want specifically and then start the long search for your right home. Good Luck!
tasha is offline   Reply With Quote
Old Jan 15, 2008, 03:34 PM // 15:34   #38
Frost Gate Guardian
 
Cats's Avatar
 
Join Date: May 2005
Location: Singapore
Guild: Charter Vanguard
Profession: E/Mo
Default

Try searching GotW. I believe only more of the more active guilds are featured there.
Cats is offline   Reply With Quote
Old Feb 05, 2008, 01:25 AM // 01:25   #39
Pre-Searing Cadet
 
Join Date: Jun 2007
Location: BC, Canada
Guild: The Order Of Pointed Sticks [OOPS]
Profession: R/
Default

There have been a lot of people here who have made some really good points, and given valuable advice. I'd also add that the community is part of what makes a PvE guild good. You can tell a lot about a guild from the way their members interact with each other. Some guilds are all business, whereas others are more relaxed. Sometimes this is hard to gauge right away, but when I'm recruiting for my guild I usually spend a minimum of a week letting the potential recruit go out on missions and quests with guild members. This is more for their benefit than for ours, because they get to be a part of different guild teams, and get a feel for my guild's quirky sense of humour, and see how my guild members socialize together. Even if a PvE guild is really small, if they have a community where everyone loves spending time together, they can rival giant guilds for how effective they are. Granted, this community can be expressed in a number of different ways, so the key is finding the one that most fits with your attitude and playstyle.
Arzu is offline   Reply With Quote
Old Feb 21, 2008, 05:31 PM // 17:31   #40
Frost Gate Guardian
 
Join Date: Dec 2005
Guild: Quest Of Ages
Default

If you are a good PvE guild, you have people asking to join all the time, so they will almost never recruit. And if you ask to join them, they will usually either say 'no' flat out or tell you they need to get to know you better.

Any PvE guild that just lets in everyone off the street will not be a decent guild for long unless they have a very active group of fast-kicking officers, which doesn't usually promote a good team building environment. Personally I'd never join a guild that would take me in randomly because I'd know they'd let in anyone then.
frickaline is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes

Similar Threads
Thread Thread Starter Forum Replies Last Post
Active PVP player 1 year play LFG really active pvp guild ran13685 Looking For Guild 0 Oct 16, 2007 10:35 AM // 10:35
Very Active Exp PvE player looking for active kurz guild with Exp memebers Artemis of Gondor Looking For Guild 0 Jun 15, 2007 10:49 PM // 22:49
khmerbudda Looking For Guild 0 May 25, 2007 12:56 AM // 00:56
Ewon Looking For Guild 0 May 12, 2007 07:16 PM // 19:16


All times are GMT. The time now is 10:06 PM // 22:06.